The Simpsons: Tapped Out Review

The Simpsons: Tapped Out Review

Build your very own Springfield from Evergreen Terrace up

This is a game that has had its teething problems in the past, appearing and then vanishing from the App Store, but things are now looking much better for EA and The Simpsons. The basic premise of the game is to rebuild the iconic town of Springfield in the wake of a nuclear meltdown, and before you ask, yes, it was caused by Sector 7-G’s hapless safety inspector.

The structure follows a very similar pattern to any other sim management game you’ve played; the cycle of completing tasks to earn cash to ultimately build more and unlock new tasks. From first inspection there doesn’t appear to be the option to build the monorail, sadly. The joy here comes from the fact that you’re controlling some of your favourite characters and carrying out missions with them. Help Apu supply the Kwik-E-Mart with Tomacco to keep customers coming back, or help Flanders preach about how he’s done everything in the Bible, even the stuff that contradicts the other stuff.

There is a very useful tutorial that gets you started, guiding you through the first five levels of activity, to ensure you get the hang of the control layout and various in-game building and expanding options. This includes introducing a social aspect of the game where you can earn cash and XP by adding friends and visiting their own version of Springfield. It’s a clever way to boost interactivity between players, and serves as a useful way to boost your own score.

Rated 4 out of 5

Requires plenty of your time to prevent the residents of Springfield looking to heavens shouting ‘save me Jebus!’