Shadowgun: DeadZone Review
Get in the zone with this multi-player shooter
You might remember the name Shadowgun. It made a splash on the iPad last year with top-end visuals and console equivalent gameplay. Now here’s DeadZone, a multiplayer-only component that’s pretty good fun, too.
Its controls are exactly the same – digital analogue sticks – while the various abilities and options are all a quick screen tap away.
As a multiplayer game it’s fast-paced and frantic, with a level of quality seen more and more on tablets. The high-speed action is sometimes a little incongruous with the controls, and no amount of sensitivity adjustments will help. All this means is that every so often you’ll overshoot your target – which means an unfortunate, but forgettable, death on your part.
With two modes available you’ll have enough choice to dip in as and when you like, though a poor team balancing system does mean that Control The Zone will often leave one side with an unfair advantage. That said, few multiplayer shooters can match this level of quality.
Fantastic fun, though the server-side connections could do with work.
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