Joe Danger Infinity Review

Joe Danger Infinity Review

The stuntman in Joe Danger for iPad and iPhone may have been shrunk, but the fun is still on a large scale

Following on from Joe Danger Touch, which offered a huge amount of fun last year, Joe Danger Infinity is now available on iPhone and iPad.

Fortunately the sequel is following the exact same model, but ups the wacky factor for that extra dash of entertainment. Our hero Joe has been shrunken down to the size of an action figure, but that won’t stop him from carrying out his death-defying runs on his trusty motorcycle.

As the player, you have to guide Joe through using the simple touch controls to time jumps over obstacles in order to score points and collect coins. There are extra letters and stars to gather along the way, as well as traps to open using a second finger, and this makes the game feel just that little bit less casual, as it suddenly requires two hands to play. This is by no means a bad thing – it draws you in and blurs the outside world the way any good mobile game should.

Having said that, the brightly coloured 3D world of a child’s bedroom that is the setting for the game will have already grabbed your attention, and playing this game on Retina devices is certainly a fulfilling experience for the senses.

In short, for £0.69/$0.99 there are not too many better ways to zone out of the rainy commute home. In fact, Joe Danger Infinity is good enough to make you want that journey to last a little longer.

Rated 5 out of 5

Bright, fun and just so easy to get on with; it’s everything a time-killing game should be.

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