Geometry Wars 3: Dimensions

Geometry Wars 3: Dimensions

Geometry Wars 3: Dimensions

The epic PC and console game Geometry Wars 3: Dimensions has reached iOS.

Having arrived on consoles and PCs late last year, Geometry Wars 3: Dimensions is now on iOS too. As with previous entries in the series, the emphasis is on… well… geometry — everything from the levels to the spaceships to the weapons are composed of triangles and rectangles and trapezoids. The game as a whole is wrapped in a Tron-style neon glow and this isn’t a particularly good choice if you tend to get headaches easily.

Once you’ve worked out the difference between enemy ships and power-ups (pretty handy if you want to progress), zooming around the levels blasting everything in sight is a lot of fun. Some will find the game a bit too repetitive and indiscriminate, but when you master the intricacies of swooping in and out of your angular enemies you’ll find you can pull o some impressively daring moves. Weapon bonuses come along regularly enough and the levels change shape and size as you move from one to the next. There are even end bosses to tackle.

There are more than 50 levels and 10 different battle modes, but even so we found it does get a little monotonous, especially if you’re stuck on one particular level — there’s not a lot of time to think and certainly no respite from the action so it suits gamers who like to keep the laser blasts, explosions and waves of enemy ships coming (all doused in bright, glowing colours).

This is obviously an inventive and well-put-together game but it could use some extra depth and the occasional pace change. Still, the earlier game Geometry Wars: Touch attracted a loyal following among stick-shooter fans, so it might be right up your street. Just make sure you check out a preview video first to ensure your eyes can handle all those shapes and colours bursting onto the screen at once.

Fast-paced and frenetic space-shooter fun, but a few extra tricks would be welcome.

Rated  out of 5

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